Nodes
Manual Tracks
Bring hand-placed Blender markers into the graph.
Feeds markers you tracked by hand in the Movie Clip Editor into a graph. Output is
Manual Tracks.
Settings
Clip picks the movie clip the tracks live on.
Object picks which tracking object's markers to use, for clips that have more than the default Camera object.
Selection Mode is either All Tracks or By Group. Groups are managed in the
Tracking Point Groups panel in the Movie Clip Editor sidebar, which is the tidy way to
keep separate sets of hand tracks on one clip.
Group appears when you choose By Group.
Where It Goes
| Target | For |
|---|---|
| Enhance Auto Track | Reinforcing a weak or gappy solve |
| Object Solve | Solving a moving object, and enabling mesh alignment |
| Combine Manual Tracks | Merging several sets first |
See Also
Advanced Tracking for rescuing a solve, and 2D/3D Constraints for linking tracks to geometry.