Nodes

Nodes

Manual Tracks

Bring hand-placed Blender markers into the graph.

Feeds markers you tracked by hand in the Movie Clip Editor into a graph. Output is Manual Tracks.

Settings

Clip picks the movie clip the tracks live on.

Object picks which tracking object's markers to use, for clips that have more than the default Camera object.

Selection Mode is either All Tracks or By Group. Groups are managed in the Tracking Point Groups panel in the Movie Clip Editor sidebar, which is the tidy way to keep separate sets of hand tracks on one clip.

Group appears when you choose By Group.

Where It Goes

TargetFor
Enhance Auto TrackReinforcing a weak or gappy solve
Object SolveSolving a moving object, and enabling mesh alignment
Combine Manual TracksMerging several sets first

See Also

Advanced Tracking for rescuing a solve, and 2D/3D Constraints for linking tracks to geometry.